doTarget: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game version" to "|Game version=")
m (Text replacement - "Category:Scripting Commands ArmA2" to "Category:Scripting Commands Arma 2")
Line 47: Line 47:
[[Category:Scripting Commands ArmA|DOTARGET]]
[[Category:Scripting Commands ArmA|DOTARGET]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 02:36, 10 January 2020

Hover & click on the images for description

Description

Description:
Order the given unit(s) to target the given target (without radio messages).
Groups:
Uncategorised

Syntax

Syntax:
unit doTarget target
Parameters:
unit: Object or Array - a single unit or array of units
target: Object
Return Value:
Nothing

Examples

Example 1:
_ESoldier1 doTarget _WSoldier1;

Additional Information

See also:
assignedTargetcommandTargetdoWatch doFire

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Ceeeb
It appears doTarget objNull can not be used to stop a unit targeting a previously assigned target. Using doWatch objNull will achieve the desired result. (ArmA v1.12Beta)

Bottom Section

Posted on July 2, 2015 - 23:22 (UTC)
Killzone Kid
To expand on ceeeb's note, commandWatch objNull will also unassign target;
Posted on March 28, 2017 - 08:18 (UTC)
Joris
Targeting may not work as expected when trying to target a unit on the same side (friendly).