nil: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Void → Nothing, comment cleanup)
m (Text replacement - "Category:Scripting Commands ArmA2" to "Category:Scripting Commands Arma 2")
Line 40: Line 40:
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Variables|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Variables|{{uc:{{PAGENAME}}}}]]

Revision as of 15:28, 10 January 2020

Hover & click on the images for description

Description

Description:
Nil value. This value can be used to undefine existing variables.
Groups:
Uncategorised

Syntax

Syntax:
nil
Return Value:
Nothing

Examples

Example 1:
variableToDestroy = nil;
Example 2:
private _variable = 50; _variable = nil; hint format ["Variable = %1", _variable]; // will display "Variable = any" (Arma 3)

Additional Information

See also:
isNilVariables

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section