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=Introduction= | =Introduction= | ||
Armed Assault save files are stored in the same format as [[Config.bin|binarized config files]] [ | Armed Assault save files are stored in the same format as [[Config.bin|binarized config files]] [[raP_File_Format_-_Elite],|and can be viewed and unpacked with the same [[ArmA: Community Tools|tools]]]. | ||
=Classes= | =Classes= |
Revision as of 22:15, 27 May 2020
Introduction
Armed Assault save files are stored in the same format as binarized config files [[raP_File_Format_-_Elite],|and can be viewed and unpacked with the same tools].
Classes
A save file may contain the following main classes:
Radio
Landscape
Map
FastVehicles
Animals
SlowVehicles
OutVehicles
SwitchableUnits
SensorList
Clock
GameState
Variables
- A list of global variables
- At the current time (1.08) ArmA will crash when restoring a saved game that has more than 240 entries in the variables list.