deleteCollection: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters") |
Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting Commands ArmA|" to "[[Category:Scripting Commands Armed Assault|") |
||
Line 36: | Line 36: | ||
[[Category:Scripting Commands|DELETECOLLECTION]] | [[Category:Scripting Commands|DELETECOLLECTION]] | ||
[[Category:Scripting Commands | [[Category:Scripting Commands Armed Assault|DELETECOLLECTION]] | ||
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] |
Revision as of 19:21, 3 June 2020
Description
- Description:
- Delete a collection. As example, used with a soldier, it'll hide the ingame model. When targetting ArmA 2 1.06 or newer, use hideObject instead. This function is a relic from dynamic building destruction development. It is left only for compatibility with scripts created before ArmA 2 1.06, and its functionality may be changed or removed in the future.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
deleteCollection unitName;
Additional Information
- See also:
- hideObjecthideObjectGlobalisObjectHidden
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on August 20, 2014 - 21:23 (UTC)
- Killzone Kid
- In Arma 3 deleteCollection is alias for hideObject