setUnitCombatMode: Difference between revisions

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|descr= Sets unit's [[Combat Modes|combat mode]] |Description=
|descr= Sets '''unit's''' combat mode (engagement rules). Mode may be one of the following:
* <tt>"BLUE"</tt> : Never fire, keep formation
* <tt>"GREEN"</tt> : Hold fire, keep formation
* <tt>"WHITE"</tt> : Hold fire, engage at will/loose formation
* <tt>"YELLOW"</tt> : Fire at will, keep formation
* <tt>"RED"</tt> : Fire at will, engage at will/loose formation
See [[Combat Modes]] for more information on combat modes. |Description=


|mp= |Multiplayer Behaviour=
|mp= |Multiplayer Behaviour=
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|p1= unit: [[Object]] |Parameter 1=
|p1= unit: [[Object]] |Parameter 1=


|p2= mode: [[String]] - See description |Parameter 2=
|p2= mode: [[String]] |Parameter 2=


|r1= None |Return Value=
|r1= [[Nothing]]|Return Value=
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Revision as of 08:03, 21 August 2020

-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version |?]]
Hover & click on the images for description

Description

Description:
Sets unit's combat mode (engagement rules). Mode may be one of the following:
  • "BLUE" : Never fire, keep formation
  • "GREEN" : Hold fire, keep formation
  • "WHITE" : Hold fire, engage at will/loose formation
  • "YELLOW" : Fire at will, keep formation
  • "RED" : Fire at will, engage at will/loose formation
See Combat Modes for more information on combat modes.
Groups:
Uncategorised

Syntax

Syntax:
unit setUnitCombatMode mode
Parameters:
unit: Object
mode: String
Return Value:
Nothing

Examples

Example 1:
_unit setUnitCombatMode "YELLOW"

Additional Information

See also:
unitCombatMode setCombatMode combatMode

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version ]][[ Category: arma3dev: New Scripting Commands | SETUNITCOMBATMODE]][[ Category: arma3dev: Scripting Commands | SETUNITCOMBATMODE]]

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