loadIdentity: Difference between revisions
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[[Category:Scripting Commands Armed Assault|LOADIDENTITY]] | [[Category:Scripting Commands Armed Assault|LOADIDENTITY]] | ||
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 14:49, 24 September 2020
Description
- Description:
- Loads person's identity from Objects.sav file in campaign directory (from entry name).
- Multiplayer:
- This command doesn't work in Multiplayer
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
_ok = player loadIdentity "playerIdentity"
Additional Information
- See also:
- saveIdentitylockIdentitysetIdentity
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.75
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Object Manipulation
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands Armed Assault
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters