moveInTurret: Difference between revisions
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|x1= < | |x1= <code>soldierOne '''moveInTurret''' [tank, [0, 0]] </code>|= Example 1 | ||
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TurretPath [0,0] moves the soldier in the first turret of the first turret of a vehicle, | |||
TurretPath [0, 2, 1] would move him to the second turret of the third turret of the first turret, [1] moves him to the second turret of a vehicle. | |||
Turret order has to be defined in the class [[CfgVehicles]] of the [[Config]]. | |||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> |
Revision as of 01:30, 4 August 2006
Description
- Description:
- Moves the soldier into the vehicle's turret. (Immediately, without animation).
- Groups:
- Uncategorised
Syntax
- Syntax:
- soldier moveInTurret [vehicle, turret path]
- Parameters:
- soldier: Object
- [vehicle, turret path]: Array
- Return Value:
- Nothing
Examples
- Example 1:
soldierOne moveInTurret [tank, [0, 0]]
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
TurretPath [0,0] moves the soldier in the first turret of the first turret of a vehicle,
TurretPath [0, 2, 1] would move him to the second turret of the third turret of the first turret, [1] moves him to the second turret of a vehicle.
Turret order has to be defined in the class CfgVehicles of the Config.