actionKeysImages: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)]]" to "{{GameCategory|arma2|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]OFP[ _]Elite *(\|.*)?\]\]" to "{{GameCategory|ofpe|Scripting Commands}}") |
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{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
{{GameCategory|tkoh|Scripting Commands}} | {{GameCategory|tkoh|Scripting Commands}} |
Revision as of 21:33, 10 January 2021
Description
- Description:
- Returns a list of button images or names assigned to the given user action. A maximum of maxKeys keys is listed. You can find the action names in config class ControllerSchemes or user action names.
- Groups:
- Interaction
Syntax
- Syntax:
- Structured Text = actionKeysImages userAction
- Parameters:
- userAction: String
- Return Value:
- Structured Text
Alternative Syntax
- Syntax:
- Structured Text = actionKeysImages [userAction, maxKeys]
- Parameters:
- [userAction, maxKeys]: Array
- userAction: String
- maxKeys: Number
- Return Value:
- Structured Text
Examples
- Example 1:
_text = actionKeysImages "ReloadMagazine"
- Example 2:
_reload = actionKeysImages ["ReloadMagazine",1]
will return "R" (incl. the quotation marks!)
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Command Group: Interaction
- Operation Flashpoint: Elite: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands