BIS fnc selectCrew: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma2 |Game name=
| arma2 |Game name=
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|gr1 = Object Manipulation |GROUP1=
|gr1 = Object Manipulation |GROUP1=
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| Return an appropriate crew type for a certain vehicle.<br>
| Return an appropriate crew type for a certain vehicle.<br>
{{Important|
{{Important|
This function should work properly in {{arma3}}, but be aware that if "crew" config entry is not defined in vehicle config then specific {{arma2}} class names will be used as default values (''"USMC_Soldier_Crew"'', ''"US_Soldier_Crew_EP1"'', ''"RU_Soldier_Crew"'', ''"TK_Soldier_Crew_EP1"'')}} |DESCRIPTION=
This function should work properly in {{arma3}}, but be aware that if "crew" config entry is not defined in vehicle config then specific {{arma2}} class names will be used as default values (''"USMC_Soldier_Crew"'', ''"US_Soldier_Crew_EP1"'', ''"RU_Soldier_Crew"'', ''"TK_Soldier_Crew_EP1"'')}} |DESCRIPTION=
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| [side, configEntry] call [[BIS_fnc_selectCrew]] |SYNTAX=
| [side, configEntry] call [[BIS_fnc_selectCrew]] |SYNTAX=
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| [[String]] - crew type, empty if crew type not found |RETURNVALUE=
| [[String]] - crew type, empty if crew type not found |RETURNVALUE=
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|x1= <code>_crewType = [<nowiki/>[[blufor]], [[configFile]] >> "CfgVehicles" >> "B_MRAP_01_F"] [[call]] [[BIS_fnc_selectCrew]];</code> |EXAMPLE1=
|x1= <code>_crewType = [<nowiki/>[[blufor]], [[configFile]] >> "CfgVehicles" >> "B_MRAP_01_F"] [[call]] [[BIS_fnc_selectCrew]];</code> |EXAMPLE1=
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| [[crew]], [[createVehicleCrew]] |SEEALSO=
| [[crew]], [[createVehicleCrew]] |SEEALSO=

Revision as of 23:50, 16 January 2021

Hover & click on the images for description

Description

Description:
Return an appropriate crew type for a certain vehicle.
This function should work properly in Arma 3, but be aware that if "crew" config entry is not defined in vehicle config then specific Arma 2 class names will be used as default values ("USMC_Soldier_Crew", "US_Soldier_Crew_EP1", "RU_Soldier_Crew", "TK_Soldier_Crew_EP1")
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[side, configEntry] call BIS_fnc_selectCrew
Parameters:
side: Side - only supports west (blufor) and east (opfor) for default value (if "crew" entry is not found)
configEntry: Config - the vehicle config path
Return Value:
String - crew type, empty if crew type not found

Examples

Example 1:
_crewType = [blufor, configFile >> "CfgVehicles" >> "B_MRAP_01_F"] call BIS_fnc_selectCrew;

Additional Information

See also:
crewcreateVehicleCrew

Notes

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Notes

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