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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
|arma3|Game name= | |arma3|Game name= | ||
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|gr1= Arrays |GROUP1= | |gr1= Arrays |GROUP1= | ||
| Applies given code to each element of the array and returns resulting array. The value of the current array element, to which the code will be applied, is stored in variable [[_x]].|DESCRIPTION= | | Applies given code to each element of the array and returns resulting array. The value of the current array element, to which the code will be applied, is stored in variable [[_x]].|DESCRIPTION= | ||
| array '''apply''' code|SYNTAX= | | array '''apply''' code|SYNTAX= | ||
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| [[Array]] - resulting array|RETURNVALUE= | | [[Array]] - resulting array|RETURNVALUE= | ||
|x1= <code>_arr = [1,2,3,4,5,6,7,8,9,0] [[apply]] {[1,0] [[select]] (_x % 2 == 0)}; //[1,0,1,0,1,0,1,0,1,0]</code> |EXAMPLE1= | |x1= <code>_arr = [1,2,3,4,5,6,7,8,9,0] [[apply]] {[1,0] [[select]] (_x % 2 == 0)}; //[1,0,1,0,1,0,1,0,1,0]</code> |EXAMPLE1= | ||
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|x4= <code>[0,1,2,3,4] [[apply]] {[[str]] _x}; {{cc|Returns ["0","1","2","3","4"]}}</code>|EXAMPLE4= | |x4= <code>[0,1,2,3,4] [[apply]] {[[str]] _x}; {{cc|Returns ["0","1","2","3","4"]}}</code>|EXAMPLE4= | ||
| [[set]], [[resize]], [[pushBack]], [[pushBackUnique]], [[select]], [[reverse]], [[count]], [[find]], [[in]], [[forEach]], [[deleteAt]], [[deleteRange]], [[append]], [[sort]], [[arrayIntersect]], [[BIS_fnc_arrayPushStack]], [[BIS_fnc_arrayPush]] |SEEALSO= | | [[set]], [[resize]], [[pushBack]], [[pushBackUnique]], [[select]], [[reverse]], [[count]], [[find]], [[in]], [[forEach]], [[deleteAt]], [[deleteRange]], [[append]], [[sort]], [[arrayIntersect]], [[BIS_fnc_arrayPushStack]], [[BIS_fnc_arrayPush]] |SEEALSO= |
Revision as of 00:03, 17 January 2021
Description
- Description:
- Applies given code to each element of the array and returns resulting array. The value of the current array element, to which the code will be applied, is stored in variable _x.
- Groups:
- Arrays
Syntax
- Syntax:
- array apply code
- Parameters:
- array: Array - array of Anything
- code: Code - code to be executed on each element of the array. Current element value is stored in variable _x
- Return Value:
- Array - resulting array
Examples
- Example 1:
_arr = [1,2,3,4,5,6,7,8,9,0] apply {[1,0] select (_x % 2 == 0)}; //[1,0,1,0,1,0,1,0,1,0]
- Example 2:
_arr = [1,2,3,4,5,6,7,8,9,0] apply {_x ^ _x}; //[1,4,27,256,3125,46656,823543,16777216,387420480,1]
- Example 3:
_arr1 = []; _arr1 resize 20; _arr2 = _arr1 apply {0}; //[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- Example 4:
[0,1,2,3,4] apply {str _x}; // Returns ["0","1","2","3","4"]
Additional Information
- See also:
- setresizepushBackpushBackUniqueselectreversecountfindinforEachdeleteAtdeleteRangeappendsortarrayIntersectBIS_fnc_arrayPushStackBIS_fnc_arrayPush
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on February 18, 2016 - 11:03 (UTC)
- Fusselwurm
- (to anyone else wondering, I took a minute to get it): This is Array.map() in JavaScript
- Posted on February 11, 2018 - 23:02 (UTC)
- Lou Montana
- if performance really is an issue, apply seems to be (very) slightly faster than forEach (by more or less one percent, 0.7-1.5% in my tests to be precise).