commandWatch: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| ofp |Game name=
| ofp |Game name=
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|eff= global |Multiplayer Effects=
|eff= global |Multiplayer Effects=
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| Orders the unit(s) to watch the given position or target (via the radio). Use [[objNull]] as the target to order a unit to stop watching a position/target. |DESCRIPTION=
| Orders the unit(s) to watch the given position or target (via the radio). Use [[objNull]] as the target to order a unit to stop watching a position/target. |DESCRIPTION=
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| units [[commandWatch]] position |SYNTAX=
| units [[commandWatch]] position |SYNTAX=
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| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
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|s2= units [[commandWatch]] target |SYNTAX2=
|s2= units [[commandWatch]] target |SYNTAX2=
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|r2= [[Nothing]] |RETURNVALUE2=
|r2= [[Nothing]] |RETURNVALUE2=
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|x1= <code>_soldierOne [[commandWatch]] [[markerPos]] "MarkerMoveOne";</code> |EXAMPLE1=
|x1= <code>_soldierOne [[commandWatch]] [[markerPos]] "MarkerMoveOne";</code> |EXAMPLE1=


|x2= <code>[s1, s2] [[commandWatch]] [[player]];</code> |EXAMPLE2=
|x2= <code>[s1, s2] [[commandWatch]] [[player]];</code> |EXAMPLE2=
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|mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position. |Multiplayer=
|mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position. |Multiplayer=

Revision as of 00:19, 17 January 2021

Hover & click on the images for description

Description

Description:
Orders the unit(s) to watch the given position or target (via the radio). Use objNull as the target to order a unit to stop watching a position/target.
Multiplayer:
This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.
Groups:
Unit Control

Syntax

Syntax:
units commandWatch position
Parameters:
units: Object or Array
position: Array - format Position
Return Value:
Nothing

Alternative Syntax

Syntax:
units commandWatch target
Parameters:
units: Object or Array
target: Object
Return Value:
Nothing

Examples

Example 1:
_soldierOne commandWatch markerPos "MarkerMoveOne";
Example 2:
[s1, s2] commandWatch player;

Additional Information

See also:
doWatchlookAtglanceAt

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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