flyInHeightASL: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
|arma3 |= Game | |arma3 |= Game | ||
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|gr1= Object Manipulation |GROUP1= | |gr1= Object Manipulation |GROUP1= | ||
| Sets the minimal ASL height. Final height is {{Inline code|''flyInHeight'' [[max]] ''flyInHeightASL''}} - the higher altitude has priority. |DESCRIPTION= | | Sets the minimal ASL height. Final height is {{Inline code|''flyInHeight'' [[max]] ''flyInHeightASL''}} - the higher altitude has priority. |DESCRIPTION= | ||
| aircraft [[flyInHeightASL]] [standardAltitude, combatAltitude, stealthAltitude] |SYNTAX= | | aircraft [[flyInHeightASL]] [standardAltitude, combatAltitude, stealthAltitude] |SYNTAX= | ||
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|x1= <code>cobraOne [[flyInHeightASL]] [200, 100, 400];</code> |EXAMPLE1= | |x1= <code>cobraOne [[flyInHeightASL]] [200, 100, 400];</code> |EXAMPLE1= | ||
| [[flyInHeight]] |SEEALSO= | | [[flyInHeight]] |SEEALSO= |
Revision as of 01:14, 17 January 2021
Description
- Description:
- Sets the minimal ASL height. Final height is
flyInHeight max flyInHeightASL
- the higher altitude has priority. - Groups:
- Object Manipulation
Syntax
- Syntax:
- aircraft flyInHeightASL [standardAltitude, combatAltitude, stealthAltitude]
- Parameters:
- aircraft: Object - helicopter, airplane
- standardAltitude: Number - base altitude used when behaviour is neither "COMBAT" or "STEALTH"
- combatAltitude: Number - altitude used when behaviour is "COMBAT"
- stealthAltitude: Number - altitude used when behaviour is "STEALTH"
- Return Value:
- Nothing
Examples
- Example 1:
cobraOne flyInHeightASL [200, 100, 400];
Additional Information
- See also:
- flyInHeight
Notes
-
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