getMusicPlayedTime: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)]]" to "{{GameCategory|arma3|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1 = Sounds |GROUP1= | |gr1 = Sounds |GROUP1= | ||
| Returns elapsed time in seconds for currently playing music track. |DESCRIPTION= | | Returns elapsed time in seconds for currently playing music track. |DESCRIPTION= | ||
| [[getMusicPlayedTime]] |SYNTAX= | | [[getMusicPlayedTime]] |SYNTAX= | ||
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| [[Number]] |RETURNVALUE= | | [[Number]] |RETURNVALUE= | ||
|x1 = <code>[[playMusic]] ["LeadTrack06_F_Tank", 0]; | |x1 = <code>[[playMusic]] ["LeadTrack06_F_Tank", 0]; |
Revision as of 01:34, 17 January 2021
Description
- Description:
- Returns elapsed time in seconds for currently playing music track.
- Groups:
- Sounds
Syntax
- Syntax:
- getMusicPlayedTime
- Return Value:
- Number
Examples
- Example 1:
playMusic ["LeadTrack06_F_Tank", 0]; onEachFrame {hintSilent str getMusicPlayedTime};
Additional Information
- See also:
- addMusicEventHandlerplayMusic
Notes
-
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