BIS fnc activateAddons: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.00|Game version=
|1.00


|gr1 = Systems |GROUP1=
|gr1 = Systems


|serverExec= server
|serverExec= server


| Activate addons upon mission start. Doesn't work when the mission is already running.|DESCRIPTION=
| Activate addons upon mission start. Doesn't work when the mission is already running.


| [addons] call [[BIS_fnc_activateAddons]] |SYNTAX=
| [addons] call [[BIS_fnc_activateAddons]]


|p1= addons: [[Array]] of [[String|strings]] - Addon classes from CfgPatches or object classes from CfgVehicles|PARAMETER1=
|p1= addons: [[Array]] of [[String|strings]] - Addon classes from CfgPatches or object classes from CfgVehicles


| [[Array]] of [[String|strings]] - Activated addons|RETURNVALUE=
| [[Array]] of [[String|strings]] - Activated addons


|x1= <code>["class_1","class_2"] [[call]] [[BIS_fnc_activateAddons]];</code>
|x1= <code>["class_1","class_2"] [[call]] [[BIS_fnc_activateAddons]];</code>


| [[activateAddons]], [[unitAddons]], [[activatedAddons]] |SEEALSO=
| [[activateAddons]], [[unitAddons]], [[activatedAddons]]
}}
}}



Revision as of 22:36, 17 January 2021

Hover & click on the images for description

Description

Description:
Activate addons upon mission start. Doesn't work when the mission is already running.
Execution:
call
Groups:
Systems

Syntax

Syntax:
[addons] call BIS_fnc_activateAddons
Parameters:
addons: Array of strings - Addon classes from CfgPatches or object classes from CfgVehicles
Return Value:
Array of strings - Activated addons

Examples

Example 1:
["class_1","class_2"] call BIS_fnc_activateAddons;

Additional Information

See also:
activateAddonsunitAddonsactivatedAddons

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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