BIS fnc fps: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| arma2 | | arma2 | ||
|1.00 | |1.00 | ||
|gr1= Diagnostic | |gr1= Diagnostic | ||
|eff= local|= Effect in MP | |eff= local|= Effect in MP | ||
| Function to measure FPS. Spawns code running for given time and displays result on screen ''via'' [[titleText]], [[globalChat]] '''and''' [[diag_log]]. Variable '''BIS_fps_output''' is filled with diag_log content too. | | Function to measure FPS. Spawns code running for given time and displays result on screen ''via'' [[titleText]], [[globalChat]] '''and''' [[diag_log]]. Variable '''BIS_fps_output''' is filled with diag_log content too. | ||
| [duration, sceneId, startDelay] call [[BIS_fnc_fps]] | | [duration, sceneId, startDelay] call [[BIS_fnc_fps]] | ||
|p1= duration: [[Number]] - the FPS test duration | |p1= duration: [[Number]] - the FPS test duration | ||
|p2= sceneId: [[String]] - (Optional, default "") scene ID, used in outputs. Fills global variable '''currentScene''' | |p2= sceneId: [[String]] - (Optional, default "") scene ID, used in outputs. Fills global variable '''currentScene''' | ||
|p3= startDelay: [[Number]] - (Optional, default 0) delay before starting measurement | |p3= startDelay: [[Number]] - (Optional, default 0) delay before starting measurement | ||
| [[Script_(Handle)|Script handle]] | | [[Script_(Handle)|Script handle]] | ||
|x1= <code>_scriptHandle = [10, "50 units on screen", 3] [[call]] [[BIS_fnc_fps]];</code> | |x1= <code>_scriptHandle = [10, "50 units on screen", 3] [[call]] [[BIS_fnc_fps]];</code> | ||
| [[diag_fps]], [[diag_fpsMin]], [[diag_frameNo]], [[diag_tickTime]] | | [[diag_fps]], [[diag_fpsMin]], [[diag_frameNo]], [[diag_tickTime]] | ||
}} | }} | ||
Revision as of 23:04, 17 January 2021
Description
- Description:
- Function to measure FPS. Spawns code running for given time and displays result on screen via titleText, globalChat and diag_log. Variable BIS_fps_output is filled with diag_log content too.
- Execution:
- call
- Groups:
- Diagnostic
Syntax
- Syntax:
- [duration, sceneId, startDelay] call BIS_fnc_fps
- Parameters:
- duration: Number - the FPS test duration
- sceneId: String - (Optional, default "") scene ID, used in outputs. Fills global variable currentScene
- startDelay: Number - (Optional, default 0) delay before starting measurement
- Return Value:
- Script handle
Examples
- Example 1:
_scriptHandle = [10, "50 units on screen", 3] call BIS_fnc_fps;
Additional Information
Notes
-
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