binocularMagazine: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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|2.01 | |2.01 | ||
|arg= global | |arg= global | ||
|gr1= Unit Inventory | |gr1= Unit Inventory |
Revision as of 00:09, 18 January 2021
Description
- Description:
- Collects all loaded magazines from all binocular muzzles and returns them in Array, otherwise it returns []. This command is used for infantry weapons only.
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
hint str binocularMagazine player; //["Laserbatteries"]
Additional Information
- See also:
- binocularItemsaddBinocularItemremoveBinocularItemremoveAllBinocularItemsprimaryWeaponMagazinesecondaryWeaponMagazinehandgunMagazine
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with arma3dev version 2.01]][[ Category: arma3dev: New Scripting Commands | BINOCULARMAGAZINE]][[ Category: arma3dev: Scripting Commands | BINOCULARMAGAZINE]]