canStand: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| ofp | | ofp | ||
|1.00 | |1.00 | ||
|arg= global | |arg= global | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Returns if the given soldier is able to stand up. | | Returns if the given soldier is able to stand up. | ||
| [[Boolean]] <nowiki>=</nowiki> '''canStand''' unitName | | [[Boolean]] <nowiki>=</nowiki> '''canStand''' unitName | ||
|p1= unitName: [[Object]] | |p1= unitName: [[Object]] | ||
| [[Boolean]] - | | [[Boolean]] - | ||
[[true]] if he's still able to stand up, [[false]] if not. Automatically return [[false]] if unit is vehicle. | [[true]] if he's still able to stand up, [[false]] if not. Automatically return [[false]] if unit is vehicle. | ||
|x1= [[SQS]]: <code>?!([[canStand]] [[player]]) : [[player]] [[groupChat]] "My legs! They hit my legs!"</code> | |x1= [[SQS]]: <code>?!([[canStand]] [[player]]) : [[player]] [[groupChat]] "My legs! They hit my legs!"</code> | ||
|x2= <code>[[if]] (![[canStand]] [[player]]) then | |x2= <code>[[if]] (![[canStand]] [[player]]) then | ||
{ | { | ||
[[player]] [[groupChat]] "My legs! They hit my legs!"; | [[player]] [[groupChat]] "My legs! They hit my legs!"; | ||
};</code> | };</code> | ||
| [[canMove]], [[canFire]] | | [[canMove]], [[canFire]] | ||
}} | }} |
Revision as of 00:11, 18 January 2021
Description
- Description:
- Returns if the given soldier is able to stand up.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Boolean = canStand unitName
- Parameters:
- unitName: Object
- Return Value:
- Boolean - true if he's still able to stand up, false if not. Automatically return false if unit is vehicle.
Examples
- Example 1:
- SQS:
?!(canStand player) : player groupChat "My legs! They hit my legs!"
- Example 2:
if (!canStand player) then { player groupChat "My legs! They hit my legs!"; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Kronzky
- The command may return true for dead units.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Object Manipulation
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands