ctrlActivate: Difference between revisions

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{{Command|Comments=
{{Command


| arma1 |Game name=
| arma1


|1.00|Game version=
|1.00


|gr1= GUI Control |GROUP1=
|gr1= GUI Control


| Launch actions attached to given (button based) control. <br>  
| Launch actions attached to given (button based) control. <br>  
Command only triggers '''action''' entry described in control config and engine-based actions (cancel or ok codes) and will not trigger button related [[User_Interface_Event_Handlers|User Interface Event Handlers]].<br>
Command only triggers '''action''' entry described in control config and engine-based actions (cancel or ok codes) and will not trigger button related [[User_Interface_Event_Handlers|User Interface Event Handlers]].<br>
Command ignores control disabled state. (Example 2)
Command ignores control disabled state. (Example 2)
|DESCRIPTION=


| '''ctrlActivate''' controlName|SYNTAX=


|p1= controlName: [[Control]] |PARAMETER1=
| '''ctrlActivate''' controlName


| [[Nothing]] |RETURNVALUE=
|p1= controlName: [[Control]]
 
| [[Nothing]]
   
   
|x1= <code>[[ctrlActivate]] _control</code> |EXAMPLE1=
|x1= <code>[[ctrlActivate]] _control</code>
|x2= <code>_control [[ctrlEnable]] false;
|x2= <code>_control [[ctrlEnable]] false;
[[ctrlActivate]] _control; // Action fired.
[[ctrlActivate]] _control; // Action fired.
</code> |EXAMPLE2=
</code>


| [[allControls]], [[allDisplays]], [[controlsGroupCtrl]], [[ctrlDelete]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlPosition]], [[ctrlSetPosition]], [[ctrlClassName]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]], [[displayParent]] |SEEALSO=
| [[allControls]], [[allDisplays]], [[controlsGroupCtrl]], [[ctrlDelete]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlPosition]], [[ctrlSetPosition]], [[ctrlClassName]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]], [[displayParent]]


}}
}}

Revision as of 00:12, 18 January 2021

Hover & click on the images for description

Description

Description:
Launch actions attached to given (button based) control.
Command only triggers action entry described in control config and engine-based actions (cancel or ok codes) and will not trigger button related User Interface Event Handlers.
Command ignores control disabled state. (Example 2)
Groups:
GUI Control

Syntax

Syntax:
ctrlActivate controlName
Parameters:
controlName: Control
Return Value:
Nothing

Examples

Example 1:
ctrlActivate _control
Example 2:
_control ctrlEnable false; ctrlActivate _control; // Action fired.

Additional Information

See also:
allControlsallDisplayscontrolsGroupCtrlctrlDeletectrlModelctrlSetModelctrlPositionctrlSetPositionctrlClassNamectrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUpdisplayParent

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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