ctrlActivate: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma1 | | arma1 | ||
|1.00 | |1.00 | ||
|gr1= GUI Control | |gr1= GUI Control | ||
| Launch actions attached to given (button based) control. <br> | | Launch actions attached to given (button based) control. <br> | ||
Command only triggers '''action''' entry described in control config and engine-based actions (cancel or ok codes) and will not trigger button related [[User_Interface_Event_Handlers|User Interface Event Handlers]].<br> | Command only triggers '''action''' entry described in control config and engine-based actions (cancel or ok codes) and will not trigger button related [[User_Interface_Event_Handlers|User Interface Event Handlers]].<br> | ||
Command ignores control disabled state. (Example 2) | Command ignores control disabled state. (Example 2) | ||
| | | '''ctrlActivate''' controlName | ||
| [[Nothing]] | |p1= controlName: [[Control]] | ||
| [[Nothing]] | |||
|x1= <code>[[ctrlActivate]] _control</code> | |x1= <code>[[ctrlActivate]] _control</code> | ||
|x2= <code>_control [[ctrlEnable]] false; | |x2= <code>_control [[ctrlEnable]] false; | ||
[[ctrlActivate]] _control; // Action fired. | [[ctrlActivate]] _control; // Action fired. | ||
</code> | </code> | ||
| [[allControls]], [[allDisplays]], [[controlsGroupCtrl]], [[ctrlDelete]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlPosition]], [[ctrlSetPosition]], [[ctrlClassName]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]], [[displayParent]] | | [[allControls]], [[allDisplays]], [[controlsGroupCtrl]], [[ctrlDelete]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlPosition]], [[ctrlSetPosition]], [[ctrlClassName]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]], [[displayParent]] | ||
}} | }} |
Revision as of 00:12, 18 January 2021
Description
- Description:
- Launch actions attached to given (button based) control.
Command only triggers action entry described in control config and engine-based actions (cancel or ok codes) and will not trigger button related User Interface Event Handlers.
Command ignores control disabled state. (Example 2) - Groups:
- GUI Control
Syntax
Examples
- Example 1:
ctrlActivate _control
- Example 2:
_control ctrlEnable false; ctrlActivate _control; // Action fired.
Additional Information
- See also:
- allControlsallDisplayscontrolsGroupCtrlctrlDeletectrlModelctrlSetModelctrlPositionctrlSetPositionctrlClassNamectrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUpdisplayParent
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note