getRelDir: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
|arma3 | |arma3 | ||
|1.56 | |1.56 | ||
|arg= global | |arg= global | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Returns direction, which is relative to object's current direction, from given object to another object or position in the range from 0 to 360, the equivalent of [[BIS_fnc_relativeDirTo]]. Taking the current [[direction]] of the object into account. | | Returns direction, which is relative to object's current direction, from given object to another object or position in the range from 0 to 360, the equivalent of [[BIS_fnc_relativeDirTo]]. Taking the current [[direction]] of the object into account. | ||
| object '''getRelDir''' position | | object '''getRelDir''' position | ||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
|p2= position: [[Object]], [[Position2D]] or [[Position3D]] | |p2= position: [[Object]], [[Position2D]] or [[Position3D]] | ||
| [[Number]] | | [[Number]] | ||
|x1 = <code>_reldir = [[player]] '''getRelDir''' tank;</code> | |x1 = <code>_reldir = [[player]] '''getRelDir''' tank;</code> | ||
| [[getDir]], [[direction]], [[getDirVisual]] | | [[getDir]], [[direction]], [[getDirVisual]] | ||
}} | }} |
Revision as of 00:40, 18 January 2021
Description
- Description:
- Returns direction, which is relative to object's current direction, from given object to another object or position in the range from 0 to 360, the equivalent of BIS_fnc_relativeDirTo. Taking the current direction of the object into account.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object getRelDir position
- Parameters:
- object: Object
- position: Object, Position2D or Position3D
- Return Value:
- Number
Examples
- Example 1:
_reldir = player getRelDir tank;
Additional Information
- See also:
- getDirdirectiongetDirVisual
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on August 7, 2018 - 21:50 (UTC)
- Tankbuster
- To clarify, this returns a relative direction, so objects directly in front are said to be at zero degrees. So, taking example 1 above, if the tank is in front of the player, this function will return 0. If the tank is to the right of the player, it will return 90.