preloadTitleRsc: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "")
Line 34: Line 34:
}}
}}


<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|PRELOADTITLERSC]]
[[Category:Scripting Commands|PRELOADTITLERSC]]
{{GameCategory|ofpe|Scripting Commands}}
{{GameCategory|ofpe|Scripting Commands}}

Revision as of 03:37, 18 January 2021

Hover & click on the images for description

Description

Description:
Resource title - Preload data. The resource can be defined in the Description.ext file.
Groups:
GUI Control

Syntax

Syntax:
preloadTitleRsc [name, type]
Parameters:
[name, type]: Array
name: String defined in Description.ext for the mission
type: String "PLAIN" e.g.
Return Value:
Boolean

Alternative Syntax

Syntax:
preloadTitleRsc [name, type, speed, showInMap]
Parameters:
[name, type, speed, showInMap]: Array
name: String defined in Description.ext for the mission
type: String "PLAIN" e.g.
speed (optional): Number - IGNORED
showInMap: Boolean
Return Value:
Boolean

Examples

Example 1:
_ok=preloadTitleRsc ["BIS", "PLAIN"]

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note