difficulty: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
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| [[difficultyOption]], [[Arma 3 Difficulty Menu]] [[missionDifficulty]]
| [[difficultyOption]], [[Arma 3 Difficulty Menu]] [[missionDifficulty]]


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Revision as of 10:31, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns high-level selected difficulty mode. Returned value will be: 0 (Recruit), 1 (Regular), 2 (Veteran) or 3 (Elite)
Groups:
Difficulty

Syntax

Syntax:
difficulty
Return Value:
Number

Examples

Example 1:
value = difficulty;
Example 2:
The command returns the index of selected difficulty as they appear in CfgDifficulties Note: "Insane" is a modded difficulty hint str difficulty; //Result: 4

Additional Information

See also:
difficultyOptionArma 3 Difficulty Menu missionDifficulty

Notes

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Notes

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