setVelocityModelSpace: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
m (Text replacement - "<h3 style='display:none'>Notes</h3> <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <h3 style='display:none'>Bottom Section</h3>" to "") |
||
Line 27: | Line 27: | ||
}} | }} | ||
{{GameCategory|arma3|New Scripting Commands}} | {{GameCategory|arma3|New Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] |
Revision as of 10:39, 18 January 2021
Description
- Description:
- Sets the velocity (speed vector) of the given vehicle relative to its model.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- vehicle setVelocityModelSpace [x, y, z]
- Parameters:
- vehicle: Object
- [x, y, z]: Array - relative direction vector
- Return Value:
- Nothing
Examples
- Example 1:
car setVelocityModelSpace [0, 10, 0]; //pushes car forward
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note