fire: Difference between revisions

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m (Removed wrong category)
(Page now contains both "fire weapon" and "fire array" commands)
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'''fire''' can refer to these scripting commands:
{{Command|= Comments
*[[fire Array]] - Forces a unit to fire the given weapon.
____________________________________________________________________________________________
*[[fire weaponName]] - Forces a unit to fire the given weapon with enhaced parameters.


| ofp |= Game name


{{Disambig}}
|1.00|= Game version
 
|arg= global |= Arguments in MP
 
|eff= global |= Effects in MP
____________________________________________________________________________________________
 
| Forces a unit to fire the given weapon. |= Description
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| unit '''fire''' weapon |= Syntax
|p1= unit: [[Object]] - unit that's supposed to fire |= Parameter 1
|p2= weapon: [[String]] - name of the weapon to be fired |= Parameter 2
| [[Nothing]] |= Return value
____________________________________________________________________________________________
 
|s2 = unit '''fire''' array |= Syntax
|p21 = unit: [[Object]]
|p22 = array: [[Array]] - in format [muzzle, mode, magazine] or [muzzle, mode].
|r2 = [[Nothing]] |= Return value
____________________________________________________________________________________________
 
|x1= <code>soldier fire "M16"</code> |= Example 1
|x2= <code>soldier fire ["throw","SmokeShell","SmokeShell"]</code> |= Example 2
____________________________________________________________________________________________
 
| [[doFire]], [[commandFire]] |= See also
 
}}
 
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on August 17, 2006 - 08:18</dd>
<dt class="note">'''[[User:Str|Str]]'''</dt><dd class="note">Sometimes AI won't shoot when you use this command. It can be fixed by placing [[selectWeapon]] command before it.</dd>
<!-- Note Section END -->
</dl>
 
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|FIRE]]
[[Category:Scripting Commands OFP 1.96|FIRE]]
[[Category:Scripting Commands OFP 1.46|FIRE]]
[[Category:Scripting Commands ArmA|FIRE ]]

Revision as of 07:40, 23 October 2006

Hover & click on the images for description

Description

Description:
Forces a unit to fire the given weapon.
Groups:
Uncategorised

Syntax

Syntax:
unit fire weapon
Parameters:
unit: Object - unit that's supposed to fire
weapon: String - name of the weapon to be fired
Return Value:
Nothing

Alternative Syntax

Syntax:
unit fire array
Parameters:
unit: Object
array: Array - in format [muzzle, mode, magazine] or [muzzle, mode].
Return Value:
Nothing

Examples

Example 1:
soldier fire "M16"
Example 2:
soldier fire ["throw","SmokeShell","SmokeShell"]

Additional Information

See also:
doFirecommandFire

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 17, 2006 - 08:18
Str
Sometimes AI won't shoot when you use this command. It can be fixed by placing selectWeapon command before it.

Bottom Section