difficulty: Difference between revisions
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| [[Number]] | | [[Number]] | ||
|x1= <code>value = [[difficulty]];</code> | |x1= <code>value = [[difficulty]];</code> | ||
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[[Image:Difficulty.jpg|400px|Note: "Insane" is a modded difficulty]] | [[Image:Difficulty.jpg|400px|Note: "Insane" is a modded difficulty]] | ||
<code>[[hint]] [[str]] [[difficulty]]; //Result: 4</code> | <code>[[hint]] [[str]] [[difficulty]]; //Result: 4</code> | ||
| [[difficultyOption]], [[Arma 3 Difficulty Menu]] [[missionDifficulty]] | | [[difficultyOption]], [[Arma 3 Difficulty Menu]] [[missionDifficulty]] |
Revision as of 17:23, 18 January 2021
Description
- Description:
- Returns high-level selected difficulty mode. Returned value will be: 0 (Recruit), 1 (Regular), 2 (Veteran) or 3 (Elite)
- Groups:
- Difficulty
Syntax
- Syntax:
- difficulty
- Return Value:
- Number
Examples
- Example 1:
value = difficulty;
- Example 2:
- The command returns the index of selected difficulty as they appear in CfgDifficulties
hint str difficulty; //Result: 4
Additional Information
Notes
-
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