camSetTarget: Difference between revisions

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m (Text replacement - "{{Command " to "{{RV|type=command ")
m (Text replacement - " *\| *PARAMETER[0-9]{1,3} *= * " to " ")
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|s2= camera [[camSetTarget]] position
|s2= camera [[camSetTarget]] position


|p21= camera: [[Object]] - object of type "camera" |PARAMETER21=
|p21= camera: [[Object]] - object of type "camera"


|p22= position: [[Array]] - target location - [[Position]] |PARAMETER22=
|p22= position: [[Array]] - target location - [[Position]]


|r2= [[Nothing]]
|r2= [[Nothing]]

Revision as of 18:16, 29 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Camera Control

Syntax

Syntax:
Syntax needed
Parameters:
camera: Object - object of type "camera"
target: Object - target location
Return Value:
Return value needed

Alternative Syntax

Syntax:
camera camSetTarget position
Parameters:
camera: Object - object of type "camera"
position: Array - target location - Position
Return Value:
Nothing

Examples

Example 1:
_camera camSetTarget player;
Example 2:
_camera camSetTarget [2540,1503,26];
Example 3:
_cam = "camera" camCreate (player modelToWorld [0, 100, 10]); _cam camSetTarget player; _cam camSetRelPos [0, 0.5, 1.5]; _cam cameraEffect ["internal", "back"]; _cam camCommit 1; player setRandomLip true;

Additional Information

See also:
See also needed

Notes

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