setSkill: Difference between revisions

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m (Text replacement - "<dd class="notedate">Posted on ([^<>]+) " to "<dd class="notedate">Posted on $1</dd> ")
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<dd class="notedate">Posted on August 4, 2006 - 12:01</dd>
<dd class="notedate">Posted on August 4, 2006 - 12:01</dd>
<dt class="note">[[User:Hardrock|hardrock]]
<dt class="note">[[User:Hardrock|hardrock]]</dt>
<dd class="note">
<dd class="note">
Approximate ranges are:
Approximate ranges are:
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<dd class="notedate">Posted on June 30, 2007 - 21:16</dd>
<dd class="notedate">Posted on June 30, 2007 - 21:16</dd>
<dt class="note">[[User:Kronzky|Kronzky]]
<dt class="note">[[User:Kronzky|Kronzky]]</dt>
<dd class="note">
<dd class="note">
If "SuperAI" is turned on in the Difficulty Menu, the skill level is always 1, no matter what was defined in the editor or via this command.
If "SuperAI" is turned on in the Difficulty Menu, the skill level is always 1, no matter what was defined in the editor or via this command.

Revision as of 01:26, 30 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object
skill: Number in 0..1 range
Return Value:
Return value needed

Alternative Syntax

Syntax:
unit setSkill [skillName, value]
Parameters:
unit: Object
skillName: String
value: Number in 0..1 range
Return Value:
Nothing

Examples

Example 1:
_hero setSkill 1;
Example 2:
_finalBoss setSkill ["reloadSpeed", 0.8]; _finalBoss setSkill ["aimingSpeed", 0.33];

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on August 4, 2006 - 12:01
hardrock
Approximate ranges are:
  • Novice < 0.25
  • Rookie >= 0.25 and <= 0.45
  • Recruit > 0.45 and <= 0.65
  • Veteran > 0.65 and <= 0.85
  • Expert > 0.85
Posted on June 30, 2007 - 21:16
Kronzky
If "SuperAI" is turned on in the Difficulty Menu, the skill level is always 1, no matter what was defined in the editor or via this command.