BIS fnc endMissionServer: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
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| Ends the mission properly for all players in a multiplayer environment. | | Ends the mission properly for all players in a multiplayer environment. | ||
{{Warning|This function is somewhat deprecated. You can [[remoteExec]] [[BIS_fnc_endMission]] instead.}} | |||
| endType call [[BIS_fnc_endMissionServer]] | | endType call [[BIS_fnc_endMissionServer]] |
Revision as of 14:44, 1 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Multiplayer
Syntax
- Syntax:
- Syntax needed
- Parameters:
- endType: String - class name of ending defined in CfgDebriefing.
Can be custom or one of dynamically calculated ones:- "EveryoneWon" - show "MISSION COMPLETED" to everyone
- "EveryoneLost" - show "MISSION FAILED" to everyone
- "SideScore" - show "YOUR SIDE WON" to side with largest score
- "GroupScore" - show "YOUR GROUP WON" to group with largest score
- "PlayerScore" - show "YOU WON" to player with largest score
- Return Value:
- Return value needed
Examples
- Example 1:
"SideScore" call BIS_fnc_endMissionServer;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note