BIS fnc exportGUIBaseClasses: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "([^ ])\|\$Warning( *)\|" to "$1|$2Warning$2|") |
Lou Montana (talk | contribs) m (Text replacement - "\{\{( *)Important( *)\|" to "{{$1Feature$2|$2important$2|") |
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"3DEN" - [[Eden Editor]] base classes like ctrlStatic or ctrlStaticPicture<br> | "3DEN" - [[Eden Editor]] base classes like ctrlStatic or ctrlStaticPicture<br> | ||
"all" - All GUI base classes, including more exotic ones | "all" - All GUI base classes, including more exotic ones | ||
{{ | {{Feature|important|All modes are case sensitive. If the capitalization is disregarded the function will default to the "all" mode. In fact, there is no explicit "all" mode, rather it is the fallback if the mode is not one of "Default" or "3DEN".}} | ||
| [[String]] - Content of *.hpp file to be included in description.ext. The result is also copied to clipboard | | [[String]] - Content of *.hpp file to be included in description.ext. The result is also copied to clipboard |
Revision as of 02:07, 7 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- GUIDiagnosticBroken Functions
Syntax
- Syntax:
- Syntax needed
- Parameters:
- mode: String - Mode, can be:
"Default" - Classic base classes like RscText or RscPicture
"3DEN" - Eden Editor base classes like ctrlStatic or ctrlStaticPicture
"all" - All GUI base classes, including more exotic ones - Return Value:
- Return value needed
Examples
- Example 1:
"all" call BIS_fnc_exportGUIBaseClasses;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on September 28, 2018 - 14:37 (UTC)
- killzone_kid
- You can use Arma 3 Utilities to get the base class for your mission config. For example if you need RscPicture base, enter utils 2 in the debug console and click LOCAL EXEC, type RscPicture and press Enter, check Include Inherited box, then click COPY. The config is now copied to Clipboard and you can paste it in your description.ext and then derive your class from it.