get3DENAttribute: Difference between revisions
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An attribute is identified by its <tt>property</tt> (<tt>data</tt> when it is engine-drive attribute) value in config. For the list of all attributes with their properties, see [[Eden_Editor:_Setting_Attributes#Attributes|Setting Attributes]]. | An attribute is identified by its <tt>property</tt> (<tt>data</tt> when it is engine-drive attribute) value in config. For the list of all attributes with their properties, see [[Eden_Editor:_Setting_Attributes#Attributes|Setting Attributes]]. | ||
{{ | {{Feature|important|Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!}} | ||
| entity '''get3DENAttribute''' attribute | | entity '''get3DENAttribute''' attribute |
Revision as of 02:11, 7 February 2021
Description
- Description:
- Description needed
- Groups:
- Eden Editor
Syntax
- Syntax:
- Syntax needed
- Parameters:
- entity: Eden Entity or Eden ID
- attribute: String - attribute property
- Return Value:
- Return value needed
Examples
- Example 1:
systemChat str ((get3DENMouseOver select 1) get3DENAttribute "name"); // returns variable name of object under cursor
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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