getResolution: Difference between revisions

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m (Text replacement - "\{\{( *)Informative( *)\|" to "{{$1Feature$2|$2Informative$2|")
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{{Feature|arma3 | '''Render resolution''' is not returned by this command.<br>
{{Feature|arma3 | '''Render resolution''' is not returned by this command.<br>
A sampling setting of '''50%''' means half of native width ''and'' half of native height, resulting in a render resolution of '''''25%''''' the original resolution.}}
A sampling setting of '''50%''' means half of native width ''and'' half of native height, resulting in a render resolution of '''''25%''''' the original resolution.}}
{{Important | The engine default value for <tt>fovTop</tt> is '''0.75''' in case it is needed to calculate difference with custom FOV.}}
{{Feature | important | The engine default value for <tt>fovTop</tt> is '''0.75''' in case it is needed to calculate difference with custom FOV.}}
{{Feature | Informative | The <tt>aspectRatio</tt> is calculated as <tt>fovLeft&nbsp;/&nbsp;fovTop</tt> and should be the same as <tt>screenW&nbsp;/&nbsp;screenH</tt> for undistorted image if the FOV is custom. Some of the common values:
{{Feature | Informative | The <tt>aspectRatio</tt> is calculated as <tt>fovLeft&nbsp;/&nbsp;fovTop</tt> and should be the same as <tt>screenW&nbsp;/&nbsp;screenH</tt> for undistorted image if the FOV is custom. Some of the common values:
{{{!}} class{{=}}"wikitable"
{{{!}} class{{=}}"wikitable"

Revision as of 02:11, 7 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
SystemGUI Control

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:
_res = getResolution; // a 16/9 single monitor setup [ 1360, // width 768, // height 867, // 2D viewport width 653, // 2D viewport height 1.77778, // aspect ratio 0.85 // UI scale ]
Example 2:
_res = getResolution; // dedicated server [ 160, // width 120, // height 136, // 2D viewport width 102, // 2D viewport height 1.33333, // aspect ratio 0.85 // UI scale ]
Example 3:
_res = getResolution; // a triple 16/9 monitor setup [ 5760, // width 1080, // height 792, // 2D viewport width 594, // 2D viewport height 5.33333, // aspect ratio 0.55 // UI scale ]
Example 4:
Template:Since:_res = getResolution; // 16/9 monitor setup [ 1920, // width 1080, // height 792, // 2D viewport width 594, // 2D viewport height 1.77778, // aspect ratio 0.55, // UI scale 0.75, // fovTop 1.33333, // fovLeft false // tripleHead ]

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 05:38, 20 December 2010
tom_48_97
This command can be useful to play a video (see this function BIS_fnc_playVideo) in the given format if you have compiled it for different UI scale.