daytime: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{Command " to "{{RV|type=command ")
m (Text replacement - " *\| *[Mm]ultiplayer *[Nn]ote *= * " to " ")
Line 23: Line 23:
[[private]] _seconds = [[floor]] ((((_daytime - _hours) * 60) - _minutes) * 60); {{cc|37}}</code>
[[private]] _seconds = [[floor]] ((((_daytime - _hours) * 60) - _minutes) * 60); {{cc|37}}</code>


|mp= Returns the current <u>local</u> ingame time in hours. |Multiplayer Note=
|mp= Returns the current <u>local</u> ingame time in hours.


| [[date]], [[dateToNumber]], [[BIS_fnc_timeToString]], [[time]], [[skipTime]], [[systemTime]], [[systemTimeUTC]]
| [[date]], [[dateToNumber]], [[BIS_fnc_timeToString]], [[time]], [[skipTime]], [[systemTime]], [[systemTimeUTC]]

Revision as of 16:33, 7 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Multiplayer:
Returns the current local ingame time in hours.
Groups:
EnvironmentMission InformationTime

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:
daytime; // returns 16.5 given it is 16:30 (4.30pm) in game
Example 2:
Get hour, minute, seconds: private _daytime = daytime; // assuming daytime returns 1.66046 private _hours = floor _daytime; // 1 private _minutes = floor ((_daytime - _hours) * 60); // 39 private _seconds = floor ((((_daytime - _hours) * 60) - _minutes) * 60); // 37

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note