setBleedingRemaining: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
Lou Montana (talk | contribs) m (Text replacement - " | }}" to " }}") |
||
Line 25: | Line 25: | ||
| [[getBleedingRemaining]], [[isBurning]], [[isBleeding]] | | [[getBleedingRemaining]], [[isBurning]], [[isBleeding]] | ||
}} | }} | ||
Revision as of 16:44, 7 February 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object
- time: Number
- Return Value:
- Return value needed
Examples
- Example 1:
_unit setBleedingRemaining 60;
- Example 2:
player setDamage 0.25; player setBleedingRemaining 120;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note