setMusicEventHandler: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
Lou Montana (talk | contribs) m (Text replacement - " | }}" to " }}") |
||
Line 26: | Line 26: | ||
| [[addMusicEventHandler]], [[removeMusicEventHandler]], [[playMusic]], [[removeAllMusicEventHandlers]] | | [[addMusicEventHandler]], [[removeMusicEventHandler]], [[playMusic]], [[removeAllMusicEventHandlers]] | ||
}} | }} | ||
Revision as of 16:46, 7 February 2021
Description
- Description:
- Description needed
- Groups:
- Event HandlersSounds
Syntax
- Syntax:
- Syntax needed
- Parameters:
- [type, function]: Array
- type: String - "MusicStart" or "MusicStop"
- function: String - script to be executed. Passes params array 0: class name of the sound in CfgMusic, 1: event handler id
- Return Value:
- Return value needed
Examples
- Example 1:
_ehID = setMusicEventHandler ["MusicStart", "hint str _this"];
- Example 2:
_ehID = setMusicEventHandler ["MusicStop", "hint str _this"];
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note