BIS fnc sideID: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
Lou Montana (talk | contribs) m (codecomment → cc) |
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|1.00 | |version1= 1.00 | ||
|gr1 = Sides | |gr1= Sides | ||
| Return config side number. | |descr= Return config side number. | ||
* 0 {{=}} [[opfor]] ([[east]]) | * 0 {{=}} [[opfor]] ([[east]]) | ||
* 1 {{=}} [[blufor]] ([[west]]) | * 1 {{=}} [[blufor]] ([[west]]) | ||
Line 19: | Line 19: | ||
* 9 {{=}} [[sideAmbientLife]] | * 9 {{=}} [[sideAmbientLife]] | ||
| testedSide call [[BIS_fnc_sideID]] | |s1= testedSide call [[BIS_fnc_sideID]] | ||
|p1= testedSide: [[Side]] - the tested side (west, east, etc.) | |p1= testedSide: [[Side]] - the tested side (west, east, etc.) | ||
| [[Number]] | |r1= [[Number]] | ||
|x1= <code>west call [[BIS_fnc_sideID]]; {{ | |x1= <code>west call [[BIS_fnc_sideID]]; {{c|returns 1}}</code> | ||
|x2= <code>[[hint]] [[format]] ["Your side (%1) ID is %2", playerSide, playerSide call [[BIS_fnc_sideID]]];</code> | |x2= <code>[[hint]] [[format]] ["Your side (%1) ID is %2", playerSide, playerSide call [[BIS_fnc_sideID]]];</code> | ||
|[[BIS_fnc_sideType]],[[side]], [[countSide]], [[CfgVehicles_Config_Reference#side|CfgVehicles config side value]], [[Side]], [[playerSide]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideFriendly]], [[sideEnemy]], [[sideUnknown]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]] | |seealso= [[BIS_fnc_sideType]],[[side]], [[countSide]], [[CfgVehicles_Config_Reference#side|CfgVehicles config side value]], [[Side]], [[playerSide]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideFriendly]], [[sideEnemy]], [[sideUnknown]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]] | ||
}} | }} | ||
Revision as of 17:00, 7 February 2021
Description
- Description:
- Return config side number.
- 0 = opfor (east)
- 1 = blufor (west)
- 2 = independent (resistance)
- 3 = civilian
- 4 = sideUnknown
- 5 = sideEnemy
- 6 = sideFriendly
- 7 = sideLogic
- 8 = sideEmpty
- 9 = sideAmbientLife
- Execution:
- call
- Groups:
- Sides
Syntax
- Syntax:
- testedSide call BIS_fnc_sideID
- Parameters:
- testedSide: Side - the tested side (west, east, etc.)
- Return Value:
- Number
Examples
- Example 1:
west call BIS_fnc_sideID; Template:c
- Example 2:
hint format ["Your side (%1) ID is %2", playerSide, playerSide call BIS_fnc_sideID];
Additional Information
- See also:
- BIS_fnc_sideTypesidecountSideCfgVehicles config side valueSideplayerSidewesteastresistanceciviliansideLogicsideFriendlysideEnemysideUnknownsideEmptysideAmbientLifeSide relations
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note