allMissionObjects: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<dt class="note">([^<>]+) " to "<dt class="note">$1</dt> ") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[.*\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x3= <code>_allMObjects =[[ allMissionObjects]] "All";</code> | |x3= <code>_allMObjects =[[ allMissionObjects]] "All";</code> | ||
| | |seealso= [[allDead]], [[allGroups]], [[allUnits]], [[entities]], [[vehicles]], [[allMines]], [[allSimpleObjects]] | ||
}} | }} | ||
Revision as of 23:20, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- Object Detection
Syntax
- Syntax:
- Syntax needed
- Parameters:
- type: String
- Return Value:
- Return value needed
Examples
- Example 1:
_airObjects = allMissionObjects "Air";
- Example 2:
{ deleteVehicle _x } forEach (allMissionObjects "");
- Example 3:
_allMObjects =allMissionObjects "All";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on June 22, 2012
- Rocket
- Be VERY careful with the use of this command. It is very demanding as it must iterate through all mission created objects. Particular care should be taken exercising this often on dedicated servers.
- Posted on Decembere 15, 2013
- Killzone_Kid
- For some reason in Arma 3 this command is up to 5 times faster on the dedicated server than on a connected client. In my experiments it took on average 5 ms for the command to complete on a client while under 1 ms on the server.