countSide: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:[sS]cripting [cC]ommands\|[a-z A-Z 0-9_]+\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x2= <code>_numCivPlayable = [[civilian]] [[countSide]] [[playableUnits]];</code> | |x2= <code>_numCivPlayable = [[civilian]] [[countSide]] [[playableUnits]];</code> | ||
| [[countFriendly]], [[countEnemy]], [[countUnknown]], [[count]], [[countType]], [[playersNumber]] | |seealso= [[countFriendly]], [[countEnemy]], [[countUnknown]], [[count]], [[countType]], [[playersNumber]] | ||
}} | }} | ||
Revision as of 23:29, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- SidesObject Detection
Syntax
- Syntax:
- Syntax needed
- Parameters:
- side: Side
- arrayName: Array of Objects and/or Groups
- Return Value:
- Return value needed
Examples
- Example 1:
_num = west countSide list _triggerOne;
- Example 2:
_numCivPlayable = civilian countSide playableUnits;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on July 4, 2014 - 19:18 (UTC)
- SilentSpike
- The countSide command will also accept an array of groups. Tested in ARMA 3 v1.22
- Posted on October 19, 2014 - 01:00 (UTC)
- AgentRevolution
- This command considers captive units as civilians, regardless of their group's side.