commandWatch: Difference between revisions
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|mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position. | |mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position. | ||
| [[doWatch]], [[lookAt]], [[glanceAt]] | |seealso= [[doWatch]], [[lookAt]], [[glanceAt]] | ||
}} | }} | ||
Revision as of 23:30, 16 February 2021
Description
- Description:
- Description needed
- Multiplayer:
- This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.
- Groups:
- Unit Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- units: Object or Array
- position: Array - format Position
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- units commandWatch target
- Parameters:
- units: Object or Array
- target: Object
- Return Value:
- Nothing
Examples
- Example 1:
_soldierOne commandWatch markerPos "MarkerMoveOne";
- Example 2:
[s1, s2] commandWatch player;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note