BIS fnc ambientPostprocess: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x2= <code>["Malden", "ColorCorrections"] [[call]] [[BIS_fnc_ambientPostprocess]];</code> | |x2= <code>["Malden", "ColorCorrections"] [[call]] [[BIS_fnc_ambientPostprocess]];</code> | ||
| [[Post process effects]] | |seealso= [[Post process effects]] | ||
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Revision as of 00:23, 17 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Ambient
Syntax
- Syntax:
- Syntax needed
- Parameters:
- terrain: String - (Optional, default worldName) terrain from which to take post-process effets configuration
- String or Boolean - (Optional, default true) post-process type to get, or true to get all of them. Any effect but "filmGrain".
- Return Value:
- Return value needed
Examples
- Example 1:
[] call BIS_fnc_ambientPostprocess;
- Example 2:
["Malden", "ColorCorrections"] call BIS_fnc_ambientPostprocess;
Additional Information
- See also:
- Post process effects
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note