BIS fnc jukebox: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{( *)Informative( *)\|" to "{{$1Feature$2|$2Informative$2|") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x1= <code>[] [[call]] [[BIS_fnc_jukebox]];</code> | |x1= <code>[] [[call]] [[BIS_fnc_jukebox]];</code> | ||
| [[playMusic]], [[BIS_fnc_music]] | |seealso= [[playMusic]], [[BIS_fnc_music]] | ||
}} | }} |
Revision as of 00:25, 17 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Sound
Syntax
- Syntax:
- Syntax needed
- Parameters:
- function: String - (Optional, default "initialize") can be one of:
- "initialize"
- "terminate"
- "readContainerFromConfig"
- "isInitialized"
- "forceBehaviour"
- "status"
- "randomMusic"
- "selectMusic"
- "playMusic"
- "nearEnemies"
- "hasContact"
- "isContact"
- "isStealth"
- "isCombat"
- "isSafe"
- "onEachFrame"
- parameters: Array - (Optional)
- "initialize": [stealthMusics, combatMusics, safeMusics, volume, transition, radius, executionRate, noRepeat]
- "terminate": none
- "readContainerFromConfig": [wantedTheme]
- "isInitialized": none
- "forceBehaviour": [behaviour]
- behaviour: String - can be "stealth", "combat" or "safe". Any other value will reset the forced behaviour.
- "status": none
- "randomMusic": [container]
- "selectMusic": none
- "playMusic": [musicName]
- musicName: String
- "nearEnemies": none
- "hasContact": none
- "isContact": none
- "isStealth": none
- "isCombat": none
- "isSafe": none
- "onEachFrame": none
- Return Value:
- Return value needed
Examples
- Example 1:
[] call BIS_fnc_jukebox;
Additional Information
- See also:
- playMusicBIS_fnc_music
Notes
-
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