BIS fnc itemType: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{( *)Important( *)\|" to "{{$1Feature$2|$2important$2|") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x1= <code>"arifle_MX_pointer_F" [[call]] [[BIS_fnc_itemType]];</code> | |x1= <code>"arifle_MX_pointer_F" [[call]] [[BIS_fnc_itemType]];</code> | ||
| [[currentWeapon]] | |seealso= [[currentWeapon]] | ||
}} | }} | ||
Revision as of 01:25, 17 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- Syntax needed
- Parameters:
- weaponClass: String - Weapon's class name
- Return Value:
- Return value needed
Examples
- Example 1:
"arifle_MX_pointer_F" call BIS_fnc_itemType;
Additional Information
- See also:
- currentWeapon
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on May 14, 2017
- Demellion
-
More detailed description about some specific Weapons and Vehicle Weapons:
GrenadeLauncher // Underbarrel and HGLs BombLauncher // Aircraft bomb throw weapons. MissileLauncher // Guided missile weapons (alike Titan series). RocketLauncher // Non-guided missile weapons (alike RPG32). Cannon // Main vehicle turret (alike tank cannon). Throw // Throw-like weapons (grenade weapon, melee weapons from mods, etc).