BIS fnc vectorFromXToY: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\{\{( *)Informative( *)\|" to "{{$1Feature$2|$2Informative$2|")
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
Line 4: Line 4:
{{Feature|Informative|ensure both positions are found using [[getPosASL]].}}<resultant vector> = [<vector1>,<vector2>] call BIS_fnc_vectorFromXToY
{{Feature|Informative|ensure both positions are found using [[getPosASL]].}}<resultant vector> = [<vector1>,<vector2>] call BIS_fnc_vectorFromXToY


| [vector1, vector2] call [[BIS_fnc_vectorFromXToY]]|p1= vector1: [[Array]]|p2= vector2: [[Array]]| [[Array]]|x1= <code>_resultVector = [<nowiki/>[[getPosASL]] [[vehicle]] [[player]], [[getPosASL]] airTarget] [[call]] [[BIS_fnc_vectorFromXToY]];</code>| [[velocity]], [[setVelocity]], [[vectorAdd]]
| [vector1, vector2] call [[BIS_fnc_vectorFromXToY]]|p1= vector1: [[Array]]|p2= vector2: [[Array]]| [[Array]]|x1= <code>_resultVector = [<nowiki/>[[getPosASL]] [[vehicle]] [[player]], [[getPosASL]] airTarget] [[call]] [[BIS_fnc_vectorFromXToY]];</code>|seealso= [[velocity]], [[setVelocity]], [[vectorAdd]]
}}
}}



Revision as of 00:37, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Vectors

Syntax

Syntax:
Syntax needed
Parameters:
vector1: Array
vector2: Array
Return Value:
Return value needed

Examples

Example 1:
_resultVector = [getPosASL vehicle player, getPosASL airTarget] call BIS_fnc_vectorFromXToY;

Additional Information

See also:
velocitysetVelocityvectorAdd

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note