ctrlEnable: Difference between revisions

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m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
m (Text replacement - "_this" to "_this")
Line 72: Line 72:
     class MyControl
     class MyControl
     {
     {
         [[User_Interface_Event_Handlers#onLoad|onLoad]] = "([[_this]] [[#]] 0) [[ctrlEnable]] [[false]];";
         [[User_Interface_Event_Handlers#onLoad|onLoad]] = "([[Magic Variables#this|_this]] [[#]] 0) [[ctrlEnable]] [[false]];";
     };
     };
};</code>
};</code>

Revision as of 13:19, 25 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
GUI Control

Syntax

Syntax:
Syntax needed
Parameters:
[idc, enable]: Array
idc: Number - control ID
enable: Boolean - true to enable the control, false to disable it
Return Value:
Return value needed

Alternative Syntax

Syntax:
controlName ctrlEnable enable
Parameters:
controlName: Control
enable: Boolean
Return Value:
Nothing

Examples

Example 1:
ctrlEnable [100, false]
Example 2:
_ctrl ctrlEnable false

Additional Information

See also:
ctrlEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on July 20, 2017 - 11:59 (UTC)
Yuval
Please do note that enabled controls can gain focus upon click. Therefore do not enable background controls or else they will cover any controls on top of them.
As a general rule of thumb, enabled controls should only be already on the top of the GUI.


Posted on September 7, 2020 - 22:26 (UTC)
R3vo
One can disable a control when it is loaded by using ctrlEnable in the onLoad event handler. class MyDialog { class MyControl { onLoad = "(_this # 0) ctrlEnable false;"; }; };