addMissionEventHandler: Difference between revisions
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|r1= [[Number]] - The index of the currently added mission event handler is returned. | |r1= [[Number]] - The index of the currently added mission event handler is returned. | ||
|x1= <code>_id = [[addMissionEventHandler]] ["PlayerDisconnected", { [[systemChat]] [[str]] [[_this]] }];</code> | |x1= <code>_id = [[addMissionEventHandler]] ["PlayerDisconnected", { [[systemChat]] [[str]] [[Magic Variables#this|_this]] }];</code> | ||
|x2= <code>_id = [[addMissionEventHandler]] ["EachFrame", { [[systemChat]] [[str]] <nowiki>[</nowiki>[[_thisArgs]], [[time]]] }, <nowiki>[</nowiki>[[time]]]]; {{Since|arma3|2.03.147276|yes}}</code> | |x2= <code>_id = [[addMissionEventHandler]] ["EachFrame", { [[systemChat]] [[str]] <nowiki>[</nowiki>[[_thisArgs]], [[time]]] }, <nowiki>[</nowiki>[[time]]]]; {{Since|arma3|2.03.147276|yes}}</code> |
Revision as of 13:19, 25 February 2021
Description
- Description:
- Adds event handler (EH) attached to the current mission and returns EH handle. If EH has some data to return upon event, it is passed in _this variable. For the list of available mission event handlers see: Arma 3: Event Handlers/addMissionEventHandler
- Groups:
- Event Handlers
Syntax
- Syntax:
- addMissionEventHandler [event, expression, args]
- Parameters:
- [event, expression, args]: Array
- event: String - event name
- expression: Code or String - expression that will be executed in missionNamespace when EH fires.
- args (Optional): Array - additional arguments to be passed to the EH code. Available during code execution via _thisArgs variable. Template:Since
- Return Value:
- Number - The index of the currently added mission event handler is returned.
Examples
- Example 1:
_id = addMissionEventHandler ["PlayerDisconnected", { systemChat str _this }];
- Example 2:
_id = addMissionEventHandler ["EachFrame", { systemChat str [_thisArgs, time] }, [time]]; Template:Since
Additional Information
Notes
-
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