getAllPylonsInfo: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "<dl class="command_description"> <!-- BEGIN Note Section --> <!-- For example: <dd class="notedate">Posted on Month Day, Year - Time (UTC)</dd> <dt class="note">User Name</dt> <dd class="note">This is an example n...) |
||
Line 39: | Line 39: | ||
}} | }} | ||
<!-- Non-automatic appropriate categories go here, e.g | <!-- Non-automatic appropriate categories go here, e.g |
Revision as of 17:55, 1 March 2021
Description
- Description:
- Return an array with the vehicle's all pylons info.
- Groups:
- Vehicle Loadouts
Syntax
- Syntax:
- getAllPylonsInfo vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Array of Arrays in format [Pylon index, Pylon name, Assigned turret, Magazine className, Magazine ammo count, Magazine detail]
Examples
- Example 1:
getAllPylonsInfo vehicle player; /* Executed on an Mi-48 Kajman: [ [1,"PylonLeft1",[0],"PylonRack_4Rnd_LG_scalpel",4,"0:10000646"], [2,"PylonLeft2",[0],"PylonRack_19Rnd_Rocket_Skyfire",19,"0:10000648"], [3,"PylonRight2",[0],"PylonRack_19Rnd_Rocket_Skyfire",19,"0:10000649"], [4,"PylonRight1",[0],"PylonRack_4Rnd_LG_scalpel",4,"0:10000650"] ] */
Additional Information
- See also:
- ammoOnPylon getCompatiblePylonMagazines getPylonMagazines setAmmoOnPylon setPylonLoadout setPylonsPriority
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note