flyInHeightASL: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
|arma3 | |game1= arma3 | ||
|1.62 | |version1= 1.62 | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Sets the minimal ASL height. Final height is {{ic|''flyInHeight'' [[max]] ''flyInHeightASL''}} - the higher altitude has priority. | |descr= Sets the minimal ASL height. Final height is {{ic|''flyInHeight'' [[max]] ''flyInHeightASL''}} - the higher altitude has priority. | ||
| aircraft [[flyInHeightASL]] [standardAltitude, combatAltitude, stealthAltitude] | |s1= aircraft [[flyInHeightASL]] [standardAltitude, combatAltitude, stealthAltitude] | ||
|p1= aircraft: [[Object]] - helicopter, airplane | |p1= aircraft: [[Object]] - helicopter, airplane | ||
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|p4= stealthAltitude: [[Number]] - altitude used when [[behaviour]] is "STEALTH" | |p4= stealthAltitude: [[Number]] - altitude used when [[behaviour]] is "STEALTH" | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>cobraOne [[flyInHeightASL]] [200, 100, 400];</code> | |x1= <code>cobraOne [[flyInHeightASL]] [200, 100, 400];</code> | ||
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|seealso= [[flyInHeight]] | |seealso= [[flyInHeight]] | ||
}} | }} | ||
Revision as of 09:39, 8 March 2021
Description
- Description:
- Sets the minimal ASL height. Final height is
flyInHeight max flyInHeightASL
- the higher altitude has priority. - Groups:
- Object Manipulation
Syntax
- Syntax:
- aircraft flyInHeightASL [standardAltitude, combatAltitude, stealthAltitude]
- Parameters:
- aircraft: Object - helicopter, airplane
- standardAltitude: Number - base altitude used when behaviour is neither "COMBAT" or "STEALTH"
- combatAltitude: Number - altitude used when behaviour is "COMBAT"
- stealthAltitude: Number - altitude used when behaviour is "STEALTH"
- Return Value:
- Nothing
Examples
- Example 1:
cobraOne flyInHeightASL [200, 100, 400];
Additional Information
- See also:
- flyInHeight
Notes
-
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