BIS fnc sceneSetObjects: Difference between revisions
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|gr1= Broken Functions | |gr1= Broken Functions | ||
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| This function sets objects positions and direction relative to the chosen object. | | This function sets objects positions and direction relative to the chosen object. |
Revision as of 12:42, 11 April 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Broken FunctionsScenes
Syntax
- Syntax:
- Syntax needed
- Parameters:
- centre: Object or String - object or marker name - NOT a Position
- objectsArray: Array - See BIS_fnc_sceneGetObjects for format information
- applyOffset: Boolean - true to apply height offset
- stopped: Anything - if provided and if BIS_debugModules is defined, units will be stopped
- Return Value:
- Return value needed
Examples
- Example 1:
[player, _arrayOfObjects, false] call BIS_fnc_sceneSetObjects;
Additional Information
Notes
-
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