BIS fnc turretConfig: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "]]|x1" to "]] |x1")
m (formatting)
Line 1: Line 1:
{{RV|type=function
{{RV|type=function
| arma3|1.93|gr1= Object Manipulation| Returns vehicle turret config for the turret given by the turret path. Using [-1] for turret path returns vehicle config.| [vehicle, turret] call [[BIS_fnc_turretConfig]]


|p1= vehicle: [[Object]] or [[String]] - actual vehicle or vehicle type
|game1= arma3
|p2= turret: [[Array]] - turret path| [[Config]] - turret config or [[configNull]]
 
|version1= 1.94
 
|gr1= Object Manipulation
 
|descr= Returns vehicle turret config for the turret given by the turret path.
 
|s1= [vehicle, turret] call [[BIS_fnc_turretConfig]]
 
|p1= vehicle: [[Object]] or [[String]] - Vehicle or vehicle type
 
|p2= turret: [[Array]] - Turret path| [[Config]] - Turret config or [[configNull]]. Using {{ic|[-1]}} for turret path returns vehicle config


|x1= <code>[[getNumber]] (["B_APC_Wheeled_01_cannon_F", [0,0]] [[call]] [[BIS_fnc_turretConfig]] >> "hasGunner") > 0;</code>
|x1= <code>[[getNumber]] (["B_APC_Wheeled_01_cannon_F", [0,0]] [[call]] [[BIS_fnc_turretConfig]] >> "hasGunner") > 0;</code>
|x2= <code>[[getNumber]] ([car1, [-1]] [[call]] [[BIS_fnc_turretConfig]] >> "hasDriver") > 0;</code>|seealso= [[BIS_fnc_vehicleCrewTurrets]], [[BIS_fnc_allTurrets]]
}}


|x2= <code>[[getNumber]] ([car1, [-1]] [[call]] [[BIS_fnc_turretConfig]] >> "hasDriver") > 0;</code>


 
|seealso= [[BIS_fnc_vehicleCrewTurrets]], [[BIS_fnc_allTurrets]]
[[Category:{{Name|arma3}}: Functions|{{uc:turretConfig}}]]
}}

Revision as of 17:42, 20 April 2021

Hover & click on the images for description

Description

Description:
Returns vehicle turret config for the turret given by the turret path.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[vehicle, turret] call BIS_fnc_turretConfig
Parameters:
vehicle: Object or String - Vehicle or vehicle type
turret: Array - Turret path
Return Value:
Return value needed

Examples

Example 1:
getNumber (["B_APC_Wheeled_01_cannon_F", [0,0]] call BIS_fnc_turretConfig >> "hasGunner") > 0;
Example 2:
getNumber ([car1, [-1]] call BIS_fnc_turretConfig >> "hasDriver") > 0;

Additional Information

See also:
BIS_fnc_vehicleCrewTurretsBIS_fnc_allTurrets

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note