ctrlMapSetPosition: Difference between revisions
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|descr= Sets position and size of the given map control and recalculates control center. The effect is immediate and no [[ctrlCommit]] is necessary, unlike with [[ctrlSetPosition]] command. | |descr= Sets position and size of the given map control and recalculates control center. The effect is immediate and no [[ctrlCommit]] is necessary, unlike with [[ctrlSetPosition]] command. | ||
{{Feature|Informative|The Map control is different from other controls and normally | {{Feature|Informative|The [[CT_MAP|Map control]] is different from other controls and normally does not behave well inside [[CT_CONTROLS_GROUP|Controls Groups]]. When this command is used on the [[CT_MAP|Map control]] inside a [[CT_CONTROLS_GROUP|Controls Group]], The ''x'' and ''y'' will be treated as relative position to the top left of [[CT_CONTROLS_GROUP|Controls Group]]. Use this command to set position before you use [[ctrlMapAnimAdd]]. Use this command to update [[CT_MAP|Map control]] after its position or size had been changed or the [[CT_MAP|Map control]] was created dynamically (Example 2). If you move [[CT_CONTROLS_GROUP|Controls Group]], use this command to refresh [[CT_MAP|Map control]] (Example 3). }} | ||
|s1= map [[ctrlMapSetPosition]] [x, y, w, h] | |s1= map [[ctrlMapSetPosition]] [x, y, w, h] | ||
|p1= map: - [[Control]] - | |p1= map: - [[Control]] - [[CT_MAP|Map control]] | ||
|p2= [x, y, w, h] - [[Array]] | |p2= [x, y, w, h] - [[Array]] | ||
|p3= x | |p3= x: - [[Number]] - (Optional) Left top x of map control | ||
|p4= y | |p4= y: - [[Number]] - (Optional) Left top y of map control | ||
|p5= w | |p5= w: - [[Number]] - (Optional) Width of map control | ||
|p6= h | |p6= h: - [[Number]] - (Optional) Height of map control | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>_map [[ctrlMapSetPosition]] [0,0,1,1];</code> | |x1= <code>_map [[ctrlMapSetPosition]] [0,0,1,1];</code> | ||
|x2= <code>_map [[ctrlSetPosition]] [0.5, 0.5, 0.5, 0.5]; | |x2= <code>_map [[ctrlSetPosition]] [0.5, 0.5, 0.5, 0.5]; | ||
_map [[ctrlCommit]] 0; | _map [[ctrlCommit]] 0; | ||
_map [[ctrlMapSetPosition]] []; | _map [[ctrlMapSetPosition]] []; {{cc|Sync}}</code> | ||
|x3= <code>[[with]] [[localNamespace]] [[do]] | |x3= <code>[[with]] [[localNamespace]] [[do]] | ||
{ | { | ||
Line 41: | Line 43: | ||
_ctrlGroup [[ctrlSetPosition]] <nowiki>[</nowiki>[[safeZoneX]], [[safeZoneY]], 1, 1]; | _ctrlGroup [[ctrlSetPosition]] <nowiki>[</nowiki>[[safeZoneX]], [[safeZoneY]], 1, 1]; | ||
_ctrlGroup [[ctrlCommit]] 0.3; // non instant transition | _ctrlGroup [[ctrlCommit]] 0.3; // non instant transition | ||
_ctrlMap [[ctrlMapSetPosition]] []; | _ctrlMap [[ctrlMapSetPosition]] []; {{cc|Instant sync to new _ctrlGroup position}} | ||
};</code> | };</code> | ||
|seealso= [[ctrlSetPosition]], [[ctrlMapAnimAdd]], [[ctrlCreate]] | |seealso= [[ctrlSetPosition]], [[ctrlMapAnimAdd]], [[ctrlCreate]] | ||
}} | }} |
Revision as of 12:18, 24 May 2021
Description
- Description:
- Sets position and size of the given map control and recalculates control center. The effect is immediate and no ctrlCommit is necessary, unlike with ctrlSetPosition command.
- Groups:
- GUI Control - Map
Syntax
- Syntax:
- map ctrlMapSetPosition [x, y, w, h]
- Parameters:
- map: - Control - Map control
- [x, y, w, h] - Array
- x: - Number - (Optional) Left top x of map control
- y: - Number - (Optional) Left top y of map control
- w: - Number - (Optional) Width of map control
- h: - Number - (Optional) Height of map control
- Return Value:
- Nothing
Examples
- Example 1:
_map ctrlMapSetPosition [0,0,1,1];
- Example 2:
_map ctrlSetPosition [0.5, 0.5, 0.5, 0.5]; _map ctrlCommit 0; _map ctrlMapSetPosition []; // Sync
- Example 3:
with localNamespace do { private _display = findDisplay 46 createDisplay "RscDisplayEmpty"; private _ctrlGroup = _display ctrlCreate ["RscControlsGroup", -1]; private _ctrlText = _display ctrlCreate ["RscText", -1, _ctrlGroup]; _ctrltext ctrlSetPosition [0, 0, 1, 1]; _ctrlText ctrlSetBackgroundColor [1, 0, 0, 0.5]; _ctrlText ctrlCommit 0; private _ctrlMap = _display ctrlCreate ["RscMapControl", -1, _ctrlGroup]; _ctrlMap ctrlMapSetPosition [0, 0, 0.5, 0.5]; // effect is immediate _ctrlMap ctrlMapAnimAdd [0, ctrlMapScale _ctrlMap, player]; ctrlMapAnimCommit _ctrlMap; _ctrlGroup ctrlSetPosition [safeZoneX, safeZoneY, 1, 1]; _ctrlGroup ctrlCommit 0.3; // non instant transition _ctrlMap ctrlMapSetPosition []; // Instant sync to new _ctrlGroup position };
Additional Information
- See also:
- ctrlSetPositionctrlMapAnimAddctrlCreate
Notes
-
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