setSpeaker: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<dl class='command_description'>" to "<dl class="command_description">") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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{{RV|type=command | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|version1= 1.02 | |||
|1.02 | |||
|arg= global | |arg= global | ||
Line 13: | Line 12: | ||
|gr2= Sounds | |gr2= Sounds | ||
| Sets the speaker of a person. | |descr= Sets the speaker of a person. | ||
|mp= The command needs to run on every computer with exactly the same arguments, otherwise the speaking unit could appear silent on other PCs. | |||
| person | |s1= person [[setSpeaker]] speaker | ||
|p1= person: [[Object]] | |p1= person: [[Object]] | ||
|x1= <code>unit1 [[setSpeaker]] "Male02GRE"; | |p2= speaker: [[String]] - the used voice type, see [[Arma 3: CfgIdentities#Speakers|{{arma3}} Speakers]] | ||
</code> | |||
|r1= [[Nothing]] | |||
|x1= <code>unit1 [[setSpeaker]] "Male02GRE";</code> | |||
|seealso= [[speaker]], [[disableConversation]], [[enableRadio]], [[enableSentences]], [[showSubtitles]], [[setIdentity]], [[setFace]] | |seealso= [[speaker]], [[disableConversation]], [[enableRadio]], [[enableSentences]], [[showSubtitles]], [[setIdentity]], [[setFace]] | ||
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<dl class="command_description"> | <dl class="command_description"> | ||
<dt><dt> | <dt><dt> | ||
<dd class="notedate">Posted on January 12, 2014 - 15:12 UTC</dd> | <dd class="notedate">Posted on January 12, 2014 - 15:12 UTC</dd> | ||
<dt class="note">[[User:Lou Montana|Lou Montana]]</dt> | <dt class="note">[[User:Lou Montana|Lou Montana]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
'''speakers available''' in | '''speakers available''' in {{arma3}} (v1.08): | ||
<table style="border: solid 0.0625em #000; box-shadow: .5em .5em .5em #888; font-size: .95em; min-width: 50% | <table style="border: solid 0.0625em #000; box-shadow: .5em .5em .5em #888; font-size: .95em; min-width: 50%"> | ||
<tr> | <tr> | ||
<th>Gender</th> | <th>Gender</th> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
<th rowspan="9" style="border-right: solid .25em blue | <th rowspan="9" style="border-right: solid .25em blue">Male</th> | ||
<td>Male01_F</td> | <td>Male01_F</td> | ||
<td>Male01ENG(B)</td> | <td>Male01ENG(B)</td> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
<th rowspan="1" style="border-right: solid .25em pink | <th rowspan="1" style="border-right: solid .25em pink">Female</th> | ||
<td>-</td> | <td>-</td> | ||
<td>-</td> | <td>-</td> | ||
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<td>-</td> | <td>-</td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
</dd> | |||
<dt></dt> | <dt></dt> | ||
<dd class="notedate">Posted on November 10, 2014 - 22:07 (UTC)</dd> | <dd class="notedate">Posted on November 10, 2014 - 22:07 (UTC)</dd> |
Revision as of 00:18, 9 June 2021
Description
- Description:
- Sets the speaker of a person.
- Multiplayer:
- The command needs to run on every computer with exactly the same arguments, otherwise the speaking unit could appear silent on other PCs.
- Groups:
- Unit IdentitySounds
Syntax
- Syntax:
- person setSpeaker speaker
- Parameters:
- person: Object
- speaker: String - the used voice type, see Arma 3 Speakers
- Return Value:
- Nothing
Examples
- Example 1:
unit1 setSpeaker "Male02GRE";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on January 12, 2014 - 15:12 UTC
- Lou Montana
-
speakers available in Arma 3 (v1.08):
Gender Profile setting US English
(B) for EN-GB availableGreek Persian Male Male01_F Male01ENG(B) Male01GRE Male01PER Male02_F Male02ENG(B) Male02GRE Male02PER Male03_F Male03ENG(B) Male03GRE Male03PER Male04_F Male04ENG(B) Male04GRE Male01PER Male05_F Male05ENG Male05GRE Male02PER Male06_F Male06ENG Male02GRE Male03PER Male07_F Male07ENG Male03GRE Male01PER Male08_F Male08ENG Male04GRE Male02PER Male09_F Male09ENG Male01GRE Male03PER Female - - - - - Posted on November 10, 2014 - 22:07 (UTC)
- Deadfast
-
In order to stop a unit from talking you can use:
_unit setSpeaker "NoVoice"
This will have no negative effect on the ability to command the unit.