findCover: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <!-- (DIS)?CONTINUE Notes -->" to "") |
Lou Montana (talk | contribs) m (Text replacement - "<br><br> {{Feature" to "{{Feature") |
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|gr1= Broken Commands | |gr1= Broken Commands | ||
| Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional. | | Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.{{Feature | important | Not implemented in Arma 2 or Arma 3, always returns [[objNull]]}} | ||
{{Feature | important | Not implemented in Arma 2 or Arma 3, always returns [[objNull]]}} | |||
| object '''findCover''' [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject] | | object '''findCover''' [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject] |
Revision as of 20:36, 9 June 2021
Description
- Description:
- Description needed
- Groups:
- Broken Commands
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object
- [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: Array
- position: Array - format Position
- hidePosition: Array - format getHideFrom. Position of that which the unit should hide from
- maxDist: Number
- minDist: Number (Optional)
- visibilityPosition: Array - format Position (Optional) used to select cover that unit can see in that direction from
- ignoreObject: Object (Optional) Ignore this object in visibility check
- Return Value:
- Return value needed
Examples
- Example 1:
- -
Additional Information
- See also:
- getHideFromsetHideBehindisHidden
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on July 4, 2015 - 22:01 (UTC)
- SnowSky
- An alternative function in Arma 3 might be BIS_fnc_findSafePos